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authorTimothy Bauscher <timothy@linuxfromscratch.org>2002-09-18 18:31:39 +0000
committerTimothy Bauscher <timothy@linuxfromscratch.org>2002-09-18 18:31:39 +0000
commit60ed866798672201b1e79c15a8f38e4f7f76a9a1 (patch)
treef14e7aa45bfd86f16e0601212417a0d71edbf844 /chapter01/how.xml
parent8d8ab633a0bf92e5f9f95518616120b4d82a5d5a (diff)
Fixed typos, removed old command explanation.
git-svn-id: http://svn.linuxfromscratch.org/LFS/trunk/BOOK@2114 4aa44e1e-78dd-0310-a6d2-fbcd4c07a689
Diffstat (limited to 'chapter01/how.xml')
-rw-r--r--chapter01/how.xml8
1 files changed, 5 insertions, 3 deletions
diff --git a/chapter01/how.xml b/chapter01/how.xml
index fe743db27..5d0ec73f3 100644
--- a/chapter01/how.xml
+++ b/chapter01/how.xml
@@ -3,7 +3,7 @@
<?dbhtml filename="how.html" dir="chapter01"?>
<para>We are going to build the LFS system by using a previously installed
-Linux distribution such as Debian, SuSe, Slackware, Mandrake, RedHat, etc.
+Linux distribution such as Debian, SuSE, Slackware, Mandrake, RedHat, etc.
We will use the existing Linux system as the development platform, because
we need tools like a compiler, linker, text editor, and other necessary
development tools to build our system. Ordinarily, the required tools are
@@ -19,12 +19,14 @@ packages that will form the basic development suite which is used to
build the actual system, or needed to resolve circular dependencies. For
example, you need a compiler to build a new compiler, and you need a shell
in order to install a new shell. The packages in this chapter will be linked
-statically. Static linking describes a method of compiling software so that
+statically.</para>
+
+<para>Static linking describes a method of compiling software so that
it does not require the presence of libraries when building is complete.
The resulting program is able to function on its own. The program is able to
do so because the pieces of the program that would normally remain in the
libraries are copied from the libraries and built right into the program.
-Ordinarily software is built with dynamic linking. This conserves storage
+Ordinarily, software is built with dynamic linking. This conserves storage
space and increases the efficiency of many programs. We statically link
our software in chapter 5 because we will in theory be moving our
development system to a virtual environment where the already mentioned