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authorBruce Dubbs <bdubbs@linuxfromscratch.org>2017-12-28 03:52:38 +0000
committerBruce Dubbs <bdubbs@linuxfromscratch.org>2017-12-28 03:52:38 +0000
commit0d84af1cbb0dc825db3e965d5126e5b08f878067 (patch)
tree46feb76bec2b74f6ee78baa2ea65ea70ca6a8941 /prologue/architecture.xml
parent9fde3e965f7c86afb36186ec44167192a74b0d7a (diff)
Typos and wording changes
git-svn-id: http://svn.linuxfromscratch.org/LFS/trunk/BOOK@11343 4aa44e1e-78dd-0310-a6d2-fbcd4c07a689
Diffstat (limited to 'prologue/architecture.xml')
-rw-r--r--prologue/architecture.xml11
1 files changed, 8 insertions, 3 deletions
diff --git a/prologue/architecture.xml b/prologue/architecture.xml
index 1a7ad8ab5..a6a456c83 100644
--- a/prologue/architecture.xml
+++ b/prologue/architecture.xml
@@ -22,9 +22,9 @@ computer.</para>
<para>Some other facts about 64-bit systems need to be added here. When
compared to a 32-bit system, the sizes of executable programs are slightly
-larger and the execution speeds are only slightly faster. For example, in a
-test build of LFS-6.5 on a Core2Duo CPU based system, the following statistics
-were measured:</para>
+larger and the execution speeds of arbitrary programs are only slightly faster.
+For example, in a test build of LFS-6.5 on a Core2Duo CPU based system, the
+following statistics were measured:</para>
<screen><computeroutput>Architecture Build Time Build Size
32-bit 198.5 minutes 648 MB
@@ -35,6 +35,11 @@ the 32-bit build. The gain from going to a 64-bit system is relatively
minimal. Of course, if you have more than 4GB of RAM or want to manipulate
data that exceeds 4GB, the advantages of a 64-bit system are substantial.</para>
+<note><para>The above discussion is only appropriate when comparing
+builds on the same hardware. Modern 64-bit systems are considerably
+faster than older 64-bit systems and the LFS authors recommend building
+on a 64-bit system when given a choice.</para></note>
+
<para>The default 64-bit build that results from LFS is considered a "pure"
64-bit system. That is, it supports 64-bit executables only. Building a
"multi-lib" system requires compiling many applications twice, once for a