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/*
* Portable network messaging routines.
* $Id$
* Copyright (c) 1997 by Tycho Softworks.
* For conditions of distribution and reuse see product license.
*/
#ifndef __NET_MSGPORT_H__
#define __NET_MSGPORT_H__
#ifndef __NET_SOCKET_H__
#include <net/socket.h>
#endif
typedef struct
{
union
{
struct sockaddr_in addr;
long len;
} header;
ushort sequence;
uchar body[ EMPTY ];
} SOCKMSG;
/* msgport control options */
enum
{
MSGPORT_TIMEOUT
};
#define attach_tcp(host, port) getsocket(host, port, SOCK_STREAM)
#define attach_udp(host, port) getsocket(host, port, SOCK_DGRAM)
#ifdef __NAMESPACE
#define create_msgport __NAMESPACE(create_msgport)
#define send_msgport __NAMESPACE(send_msgport)
#define recv_msgport __NAMESPACE(recv_msgport)
#define reply_msgport __NAMESPACE(reply_msgport)
#endif
SOCKET create_msgport(char *mask, int port, int backlog);
size_t send_msgport(SOCKET so, SOCKMSG *buf, size_t len, bool inc);
size_t recv_msgport(SOCKET so, SOCKMSG *buf, size_t maxlen, bool any);
size_t reply_msgport(SOCKET so, SOCKMSG *buf, SOCKMSG *org, size_t len);
#endif
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