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/*
* Create and bind a tcp socket for a server.
* $Id$
* Copyright (c) 1997 by Tycho Softworks.
* For conditions of distribution and reuse see product license.
*/
#include <net/socket.h>
SOCKET tcpsocket(char *mask, int port, int backlog)
{
SOCKET so;
struct sockaddr_in saddr;
struct in_addr *aptr;
so = socket(AF_INET, SOCK_STREAM, 0);
if(so == INVALID_SOCKET)
return so;
memset(&saddr, 0, sizeof(saddr));
saddr.sin_family = AF_INET;
saddr.sin_port = htons(port);
aptr = getnetaddr(mask);
if(!aptr)
{
endsocket(so);
return INVALID_SOCKET;
}
saddr.sin_addr = *aptr;
if(bind(so, (struct sockaddr *)&saddr, sizeof(saddr)))
{
endsocket(so);
return INVALID_SOCKET;
}
if(listen(so, backlog))
{
endsocket(so);
return INVALID_SOCKET;
}
return so;
}
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